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Firepower


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Firepower / IPD No. 856 / February, 1980 / 4 Players
 
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Average Fun Rating: [ 8 stars - Click for comments ]    7.8/10  (159 ratings/119 comments)        [ Add Your Rating! ]
Manufacturer: Williams Electronics, Incorporated (1967-1985) [Trade Name: Williams]
Date Of Manufacture: February, 1980
Model Number: 497
MPU: Williams System 6
Type: Solid State Electronic (SS) [?]
Production: 17,410 units   (confirmed)
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Theme: Outer Space
Notable Features: Flippers (2), Pop bumpers (4), Slingshots (2), Standup targets (10), Kick-out holes (3), Star rollovers (2), Spinning target (1), Left outlane kickback, 3-ball multiball, Speech.

First game to feature Lane Change, which is activated by pressing the right flipper button. First electronic multiball. First animated displays.

Prototype versions feature two 3-bank drop targets. They were replaced by the standup targets in the production version.

Actual measured weight: 229 lbs (includes legs).

Design by: Steve Ritchie
Art by: Constantino Mitchell, Jeanine Mitchell
Mechanics by: John Jung
Sound by: Eugene Jarvis
Software by: Eugene Jarvis
Notes: For several Williams games (especially before 1987), Speech Processing was a separate task than Software Programming and may have been done by a different person than whom we list as having done the Software. Paul Dussault did the Speech Processing for this game.

Eugene Jarvis told us that the background sound for Firepower, and all the other sounds for Firepower, were his own design.

There is an excellent Firepower website at http://www.firepowerpinball.com/

Reportedly, the only differences between the L2 and L6 software are the price presets 1, 2, and 3, and the number of maximum credits.

We asked Steve Ritchie about the first instance of the Lane Change feature, and if other pinball machines at that time might have had similar lane-changing except controlled by a CPU instead of a flipper button. He replies:

FP was the first. One night I asked Eugene Jarvis if he could "move an unlit light under a ball coming down the lane with the right flipper switch." He said, "yes", and built the code. That same night at Williams we were using Lane Change. No CPU was changing lanes at the time either.

He also puts to rest any belief that Williams' 1980 'Blackout' was the first game with Lane Change simply because its model number 495 preceded Firepower's number 497:

Blackout was manufactured and designed WELL after Firepower. Williams produced many games out of model number order.



Steve comments about the prototype version:

The first 10 games we built had 2 3-banks of drops in place of the standups. They were so crappy that they were making the game unreliable, so we went with the standups for production. It was a smart move. If we had good drop targets it would have sold 20,000, but it wasn't working long enough to earn anything with the bad drops....



Pictured in this listing is a cabinet having a bottom panel design resembling a brick wall. We do not know how many came from the factory with this "brick bottom". Steve comments about this and about another idea considered for cabinet construction:

Williams often made 2 sets of stencils for 2 different cabinet companies many times. We were selling so many pinball machines that we required at least 2 if not 3 "wood butchers" to keep up with demand, and they were Electronic Sound, Churchill Cabinet, and sometimes Lenk-Smith. There may have been others as well.

I seem to remember that we got the brick pattern Masonite for cabinet bottoms because of a production shortage of un-printed Masonite. The tacky brick pattern stuff was popular for paneling basements. Williams probably paid less for the printed stuff, and it was probably all that could be had at the time.

Particle board (MDF) was experimented with on pinball cabinets, and a few were built with disastrous effects. This was due to wishful thinking on the part of some "new guy" engineers and greed on the part of Williams' management.

A group of us condemned the concept because we knew that there was no hope of making an MDF cabinet that would be as durable (and light!!..operators hated the already-heavy pinball machine becoming obese, and the increased shipping weight and $$) as plywood.

The "brick bottom" shows up on other games made in 1980: Stern's 1980 'Seawitch' and Stern's 1980 'Quicksilver'.

A machine with an ornate design on its bottom has been found and is pictured in this listing.

Also pictured here is an NOS clear coated playfield with its edge ink-stamped 1982, dated after the original production run had ended and therefore was likely one of many made as replacement stock. Unlike the original run, this playfield has "starburst" pattern inserts and the huge round spaceship in the lower playfield has a red hue.

Photos in: The Complete Pinball BookExternal Link, page 158
The Pinball Compendium 1970-1981External Link, page 168
Mike Pacak's Pinball Flyer Reference Book A-F
Arcade TreasuresExternal Link, page 113
Pinball The Lure of the Silverball, page 11
Pinball (Ciuffo), page 184
Rule Sheets: Firepower Rulesheet Version 1 (May/20/1999), by Ray Johnson  
ROMs: 74 KB ZIP Game ROM L-2 [Williams Electronics, Inc.]
Documentation: 532 KB PDF Manual Amendment (497-6, undated) [Williams Electronics, Inc.]
  15 MB PDF Schematics (paginated, from manual dated March 1980) [Williams Electronics, Inc.]
Service Bulletins: 2 MB PDF Service Bulletin SS20 (no date - wiring change for production and test games) [Williams Electronics, Inc.]
Files: 9 MB PDF Instruction Booklet (January 1980, OCR searchable) [Williams Electronics, Inc.]
  10 KB TXT Prototype Drop Targets Info [Ted Estes]
Images:
(click to zoom)
Image # 811: Firepower Prototype Game - Drop Target Decal
Prototype Game - Drop Target Decal

109x162
 
Image # 4625: Firepower Flyer, Front
Flyer, Front

858x1106
 
Image # 4626: Firepower Flyer, Page 2
Flyer, Page 2

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Image # 4627: Firepower Flyer, Page 3
Flyer, Page 3

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Image # 4628: Firepower Flyer, Back
Flyer, Back

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Image # 7064: Firepower Flyer, Front
Flyer, Front

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Image # 7065: Firepower Flyer, Page 2
Flyer, Page 2

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Image # 7066: Firepower Flyer, Page 3
Flyer, Page 3

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Image # 7067: Firepower Flyer, Back
Flyer, Back

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Image # 11612: Firepower Backglass
Backglass

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[Joe Iozzia]
Image # 11613: Firepower Upper Playfield
Upper Playfield

624x415
[Joe Iozzia]
Image # 11614: Firepower Middle Playfield
Middle Playfield

626x473
[Joe Iozzia]
Image # 11615: Firepower Lower Playfield
Lower Playfield

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[Joe Iozzia]
Image # 11616: Firepower Cabinet - Full View
Cabinet - Full View

542x477
[Joe Iozzia]
Image # 11617: Firepower Cabinet - Front View
Cabinet - Front View

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[Joe Iozzia]
Image # 11618: Firepower Cabinet - Front
Cabinet - Front

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[Joe Iozzia]
Image # 11619: Firepower Inside Backbox
Inside Backbox

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[Joe Iozzia]
Image # 11620: Firepower Illuminated Backglass
Illuminated Backglass

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[Joe Iozzia]
Image # 19150: Firepower Cabinet - Full View
Cabinet - Full View

691x968
[John Yates]
Image # 19151: Firepower Cabinet - Front View
Cabinet - Front View

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[John Yates]
Image # 19152: Firepower Illuminated Backglass
Illuminated Backglass

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[John Yates]
Image # 19153: Firepower Cabinet - Front
Cabinet - Front

640x480
[John Yates]
Image # 19154: Firepower Inside Coin Door
Inside Coin Door

640x480
[John Yates]
Image # 19155: Firepower Cabinet - Right
Cabinet - Right

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[John Yates]
Image # 19156: Firepower Cabinet - Left
Cabinet - Left

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[John Yates]
Image # 19157: Firepower Backglass - Reverse
Backglass - Reverse

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[John Yates]
Image # 19158: Firepower Behind Backglass
Behind Backglass

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[John Yates]
Image # 19159: Firepower Inside Backbox
Inside Backbox

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[John Yates]
Image # 19160: Firepower Inside Backbox - Detail
Inside Backbox - Detail

640x480
[John Yates]
Image # 19161: Firepower Playfield - Ball View
Playfield - Ball View

640x480
[John Yates]
Image # 19162: Firepower Inside Cabinet
Inside Cabinet

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[John Yates]
Image # 19163: Firepower Under Playfield
Under Playfield

480x640
[John Yates]
Image # 19164: Firepower Playfield
Playfield

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[John Yates]
Image # 19165: Firepower Upper Playfield
Upper Playfield

640x480
[John Yates]
Image # 19166: Firepower Middle Playfield
Middle Playfield

640x480
[John Yates]
Image # 19167: Firepower Lower Playfield
Lower Playfield

640x480
[John Yates]
Image # 21949: Firepower Spinner sticker
Spinner sticker

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Image # 21950: Firepower Target image
Target image

90x92
 
Image # 24161: Firepower Targets
Targets

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[Richard Harvey]
Image # 25485: Firepower Playfield
Playfield

1024x768
[Brian A. Batchelor]
Image # 28056: Firepower Illuminated Backglass
Illuminated Backglass

923x768
[Andrew Meckler]
Image # 28057: Firepower Illuminated Playfield
Illuminated Playfield

1024x768
[Andrew Meckler]
Image # 28058: Firepower Illuminated Upper Playfield
Illuminated Upper Playfield

1024x768
[Andrew Meckler]
Image # 28059: Firepower Playfield - Ball View
Playfield - Ball View

1024x768
[Andrew Meckler]
Image # 28751: Firepower Instruction Card
Instruction Card

640x480
[John Gray]
Image # 29285: Firepower Pop Bumper Cap
Pop Bumper Cap

946x913
[Ian F. McKinnon]
Image # 29370: Firepower Playfield Plastics
Playfield Plastics

1024x1356
[Ian F. McKinnon]
Image # 29371: Firepower Playfield Plastic
Playfield Plastic

1024x1458
[Ian F. McKinnon]
Image # 29372: Firepower Playfield Plastic
Playfield Plastic

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[Ian F. McKinnon]
Image # 29373: Firepower Playfield Plastics
Playfield Plastics

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[Ian F. McKinnon]
Image # 29374: Firepower Playfield Plastic
Playfield Plastic

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[Ian F. McKinnon]
Image # 29375: Firepower Playfield Plastic
Playfield Plastic

681x1061
[Ian F. McKinnon]
Image # 33937: Firepower Playfield - Detail
Playfield - Detail

1024x768
[Ian F. McKinnon]
Image # 44747: Firepower Backglass
Backglass

1024x938
[Jean-Pierre Renault]
Image # 44748: Firepower Cabinet - Left
Cabinet - Left

1024x395
[Jean-Pierre Renault]
Image # 44749: Firepower Backbox - Left
Backbox - Left

660x1600
[Jean-Pierre Renault]
Image # 44750: Firepower Cabinet - Front
Cabinet - Front

1024x727
[Jean-Pierre Renault]
Image # 50264: Firepower Illuminated Front View
Illuminated Front View

1200x1600
[Ronald Blom]
Image # 53445: Firepower Cabinet - Bottom - Brick Wall Pattern
Cabinet - Bottom - Brick Wall Pattern

630x1068
[Lenny Esposito]
Image # 66358: Firepower Prototype Drop Target Version 
(The yellow color above each flipper inlane was changed for production games.)
Prototype Drop Target Version*

1200x1600
 
Image # 66359: Firepower Prototype Drop Target Version 
(The yellow color above each flipper inlane was changed for production games.)
Prototype Drop Target Version*

1200x1600
 
Image # 66360: Firepower Prototype Drop Target Version
Prototype Drop Target Version

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Image # 66361: Firepower Prototype Drop Target Version
Prototype Drop Target Version

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Image # 66362: Firepower Prototype Drop Target Version
Prototype Drop Target Version

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Image # 66363: Firepower Prototype Drop Target Version
Prototype Drop Target Version

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Image # 66834: Firepower Cabinet - Bottom - Ornate Masonite 
(The serial number is not fully readable due to bad stamping on the cabinet but is in the 8000 series of numbers.)
Cabinet - Bottom - Ornate Masonite*

1200x1600
[Jim Palson]
Image # 67489: Firepower Cabinet  - Dual Speaker Cut Outs
Cabinet - Dual Speaker Cut Outs

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[Lenny Esposito]
Image # 67490: Firepower Factory Pre-wiring for Drop Targets Installed
Factory Pre-wiring for Drop Targets Installed

1200x720
[Lenny Esposito]
Image # 70299: Firepower 1982 Playfield - Front 
(This playfield is clear coated and was described to us as New Old Stock. The huge round spaceship in the lower playfield has a red hue, not a blue hue as found in first-production playfields.)
1982 Playfield - Front*

1200x2183
[George Kalos]
Image # 70300: Firepower 1982 Playfield - Reverse 
(This playfield has starburst inserts, not the plain ones as found in first-production playfields.)
1982 Playfield - Reverse*

1200x1693
[George Kalos]
Image # 70301: Firepower 1982 Playfield - Date 
(The date is MAY 10 1982.)
1982 Playfield - Date*

1200x383
[George Kalos]
 
Source: Photo [?]

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