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Thing


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Thing / IPD No. 2531 / February, 1951 / 1 Player
 
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Average Fun Rating: [ 8 stars - Click for comments ]    8.5/10  (6 ratings/6 comments)        [ Add Your Rating! ]
Manufacturer: Chicago Coin Machine Manufacturing Company (1932-1977)
Date Of Manufacture: February, 1951
Type: Electro-mechanical (EM) [?]
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Notable Features: Flippers (2), Pop bumpers (2), Passive bumpers (5), Kick-out holes (3), Blocking gate between flippers.

Sound: 2 bells, knocker.

The five T-H-I-N-G bumpers are lit at start of play, and each goes dark when hit. Hitting all five bumpers in any order causes the knocker to operate three times in sequence, the bumpers then reset, and the Thing Score in the lower playfield advances one time. Hitting either side rollover will complete the T-H-I-N-G bumpers, which then repeats the above actions (three knocks, reset, increment Thing Score).

The three knocks occur in a certain cadence as determined by the spacing of the teeth on a cam in the motor. One cycle of the motor, or 50,000 points, takes only one-quarter turn. Hence, this cam has twelve teeth on its perimeter to account for all four cycles.

The top cam of the motor has only one tooth on its entire perimeter and its purpose is to kick the center kick-out hole (inside the playfield box). When a ball drops into the hole, the motor runs and gives 50,000 points until the top cam operates its kick switch. Depending on where that cam happens to be positioned, the hole gives one through four cycles (50K through 200K) as a Mystery Score. Each 50,000-point cycle runs the knocker sequence. Therefore, at its optimal condition, the hole awards 200,000 points and four knocker sequences (twelve knocks). Each Mystery Score awarded will also increment the Thing Score, but only once, regardless of the number of cycles that occurred.

The T and G are the only pop bumpers and are marked with the "Boom Boom Boom" text on the playfield, but they do not operate the knocker sequence. Incidentally, neither of them have an end-of-stroke switch.

The two side rollovers light briefly for special when the player’s score is at specific thresholds as set by the operator on the score unit. The "liberal" setting turns on the specials at 2,000,000 points, turns them off at 2,100,000 points, turns then on again at 3,000,000 points, and turns them off again at 3,100,000 points. We do not know the "conservative" setting point values.

The V-shaped blocking gate between the flippers, in its raised position, allows balls to pass under it and drain. A large playfield insert marked "Keep Out Of Here" will light to warn the player when the gate is open and the flipper gap is present. Only when it is in a lowered position does it block the balls, routing them to either flipper. A rollover at the top of the shooter lane lowers the blocking gate each time the ball is shot into play. The gate remains lowered until two multiples of 100,000 are reached in the player’s score for the ball in play. For instance, when the first ball is shot into play, the player’s score is zero, and when the score reaches 200,000 points, the gate will raise. If the second ball is shot into play with the player’s score at 390,000 points, the rollover again drops the gate, but the gate will raise once the score reaches 400,000 points, a difference of only 110,000 points (not 200,000). Thus, the starting score for each ball will determine how many points will raise the gate. This may be an operator-adjustable feature; our information is incomplete on that.

The two passive bumpers in the lower playfield light for 100,000 points when the 10,000 unit is at 50,000 and/or 100,000, depending upon an operator adjustment. The "conservative" setting makes the bumpers light only at each 50,000 point level. Regardless of the setting, the bumpers stay on once the blocking gate rises to open the flipper gap.

Replays can be earned from high scores, from the Thing Score, and from the side rollover specials. The knocker does not sound when replays are awarded.

Art by: Roy Parker
Notes: The schematic diagram is dated 21 Mar '51 but sample games began shipping to distributors in February 1951 per Billboard Feb-24-1951 page 65.

Phil Harris released a song called "The Thing" in October 1950 which became a novelty hit for many weeks. It's the story of someone who finds a box on the beach and is vehemently shunned by anyone to whom he tries to show its contents. The actual contents of the box were never identified, as far as we know, but NBC-TV had a Christmas 1950 promotion to give it a different meaning, suggesting it represented the seasonal desire to help the needy. Harris was slated to appear on numerous TV shows during the month prior to Christmas Eve, to provide a clue as to the song's meaning.

Photos in: The Billboard, Mar-10-1951, page 91
Arcade TreasuresExternal Link, page 45
Encyclopedia of Pinball Volume 2External Link, page 181
Slot Machines and Coin-Op GamesExternal Link, page 51
The Pinball Compendium Electro-mechanical Era, page 47
Mike Pacak's Pinball Flyer Reference Book S-Z
Documentation: 9 MB PDF Schematic Diagram (continuous) [Chicago Coin]
Files: 4 MB PDF Adjustment Card [Chicago Coin]
  7 MB PDF Instruction Sheet [Chicago Coin]
  6 MB PDF Specifications Sheet [Chicago Coin]
Images:
(click to zoom)
Image # 2423: Thing Overall view
Overall view

432x641
[Russ Jensen]
Image # 2424: Thing Playfield
Playfield

432x646
 
Image # 5441: Thing Backglass
Backglass

850x928
[Tim Brady]
Image # 15432: Thing Backglass 
(Serial number 22130.)
Backglass*

541x578
 
Image # 15433: Thing Playfield 
(Serial number 22130.)
Playfield*

729x600
 
Image # 15434: Thing Upper Playfield 
(Serial number 22130.)
Upper Playfield*

737x600
 
Image # 15435: Thing Cabinet - Front 
(Serial number 22130.)
Cabinet - Front*

572x600
 
Image # 15436: Thing Inside Cabinet 
(Serial number 22130.)
Inside Cabinet*

450x600
 
Image # 15437: Thing Inside Backbox 
(Serial number 22130.)
Inside Backbox*

450x600
 
Image # 17402: Thing Cabinet - Left
Cabinet - Left

336x252
 
Image # 17403: Thing Cabinet - Right
Cabinet - Right

336x252
 
Image # 17404: Thing Backbox - Left
Backbox - Left

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Image # 17405: Thing Backbox - Right
Backbox - Right

240x319
 
Image # 17406: Thing Lockdown Bar
Lockdown Bar

336x252
 
Image # 19783: Thing Backglass
Backglass

700x729
[Raphael Lankar]
Image # 19784: Thing Illuminated Backglass
Illuminated Backglass

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[Raphael Lankar]
Image # 19785: Thing Playfield
Playfield

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[Raphael Lankar]
Image # 19786: Thing Cabinet - Front View
Cabinet - Front View

725x1645
[Raphael Lankar]
Image # 19787: Thing Cabinet - Full View
Cabinet - Full View

725x964
[Raphael Lankar]
Image # 19788: Thing Upper Playfield
Upper Playfield

725x967
[Raphael Lankar]
Image # 68085: Thing Blocking Gate Rollover 
(This rollover lowers the blocking gate to close the flipper gap.)
Blocking Gate Rollover*

1024x768
[John Osborne]
Image # 68086: Thing Playfield - Detail
Playfield - Detail

1024x768
[John Osborne]
Image # 68087: Thing Playfield - Detail - Plastic Removed
Playfield - Detail - Plastic Removed

1024x768
[John Osborne]
Image # 68088: Thing Blocking Gate Raised 
(Balls can roll under the raised gate and exit the playfield.)
Blocking Gate Raised*

1024x768
[John Osborne]
Image # 68090: Thing Ball Roll Tilt 
(The front of this cabinet has been repainted.)
Ball Roll Tilt*

1024x768
[John Osborne]
Image # 68091: Thing Inside Cabinet - Detail 
(The knocker shown here is not original to this game. It is made by Gottlieb, not Chicago Coin.)
Inside Cabinet - Detail*

1024x768
[John Osborne]
Image # 68092: Thing Inside Backbox - Score Motor Cams
Inside Backbox - Score Motor Cams

1200x900
[Randy Peck]
Image # 68104: Thing Lower Playfield 
(The paper tray liner is reproduction.)
Lower Playfield*

1200x864
[Bruce Zamost]
Image # 68105: Thing Illuminated Upper Playfield 
(Serial number 21550.)
Illuminated Upper Playfield*

1200x900
[Jim Palson]
Image # 68106: Thing Illuminated Middle Playfield 
(Serial number 21550.)
Illuminated Middle Playfield*

1200x900
[Jim Palson]
Image # 68107: Thing Illuminated Middle Playfield 
(Serial number 21550.)
Illuminated Middle Playfield*

1200x900
[Jim Palson]
Image # 68108: Thing Illuminated Lower Playfield 
(Serial number 21550.)
Illuminated Lower Playfield*

1200x900
[Jim Palson]
Image # 68109: Thing Apron Removed 
(Serial number 21550.)
Apron Removed*

1200x900
[Jim Palson]
Image # 68110: Thing Backbox - Left 
(Serial number 21550.)
Backbox - Left*

1200x1872
[Jim Palson]
Image # 68111: Thing Backbox - Right 
(Serial number 21550.)
Backbox - Right*

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[Jim Palson]
Image # 68112: Thing Cabinet - Left 
(Serial number 21550.)
Cabinet - Left*

1200x921
[Jim Palson]
Image # 68113: Thing Cabinet - Right 
(Serial number 21550.)
Cabinet - Right*

1200x939
[Jim Palson]
Image # 68114: Thing Cabinet - Front 
(The ABT coin entry chute is not original to this game. The manufacturer used a slightly differently-shaped one made by Heath Coin. Serial number 21550.)
Cabinet - Front*

1200x1016
[Jim Palson]
Image # 68115: Thing Cabinet - Rear 
(Serial number 21550.)
Cabinet - Rear*

1200x1863
[Jim Palson]
Image # 68116: Thing Dual Hinged Backbox Inserts 
(Serial number 21550.)
Dual Hinged Backbox Inserts*

1200x900
[Jim Palson]
Image # 68117: Thing Inside Backbox - Mechanisms Insert 
(Serial number 21550.)
Inside Backbox - Mechanisms Insert*

1200x900
[Jim Palson]
Image # 68118: Thing Inside Backbox - Lamp Insert 
(Serial number 21550.)
Inside Backbox - Lamp Insert*

1200x1600
[Jim Palson]
Image # 68119: Thing Backglass - Reverse 
(Serial number 21550.)
Backglass - Reverse*

1200x900
[Jim Palson]
Image # 68120: Thing Replay Unit 
(Located inside the backbox. Serial number 21550.)
Replay Unit*

1200x900
[Jim Palson]
Image # 68121: Thing Operator Options 
(Located inside the backbox. Serial number 21550.)
Operator Options*

1200x900
[Jim Palson]
Image # 68122: Thing Score Motor Card 
(Located inside the backbox. Serial number 21550.)
Score Motor Card*

1200x900
[Jim Palson]
Image # 68123: Thing Score Motor - Left View 
(Located inside the backbox. Serial number 21550.)
Score Motor - Left View*

1200x900
[Jim Palson]
Image # 68124: Thing Score Motor - Right View 
(Located inside the backbox. Serial number 21550.)
Score Motor - Right View*

1200x900
[Jim Palson]
Image # 68125: Thing 100,000 Point Stepper - Back Side 
(Located inside the backbox, this unit swings out on a hinge. Serial number 21550.)
100,000 Point Stepper - Back Side*

1200x900
[Jim Palson]
Image # 68126: Thing 10,000 Point Stepper - Back Side 
(Located inside the backbox, this unit swings out on a hinge. Serial number 21550.)
10,000 Point Stepper - Back Side*

1200x900
[Jim Palson]
Image # 68127: Thing Under Upper Playfield 
(Serial number 21550.)
Under Upper Playfield*

1200x1863
[Jim Palson]
Image # 68128: Thing Under Middle Playfield 
(Serial number 21550.)
Under Middle Playfield*

1200x1920
[Jim Palson]
Image # 68129: Thing Under Lower Playfield 
(Serial number 21550.)
Under Lower Playfield*

1200x2040
[Jim Palson]
Image # 68130: Thing Thing Stepper 
(Located under the playfield. Serial number 21550.)
Thing Stepper*

1200x900
[Jim Palson]
Image # 68131: Thing Thing Sequence Bank 
(Located under the playfield. Serial number 21550.)
Thing Sequence Bank*

1200x900
[Jim Palson]
Image # 68132: Thing Reset Bank 
(Located under the playfield. Serial number 21550.)
Reset Bank*

1200x900
[Jim Palson]
Image # 68133: Thing Ball Lift Assembly 
(Serial number 21550.)
Ball Lift Assembly*

1200x900
[Jim Palson]
Image # 68134: Thing Fuse Block 
(Located inside the lower cabinet. Serial number 21550.)
Fuse Block*

1200x900
[Jim Palson]
Image # 68135: Thing 100,000 Point Stepper - Front Side
100,000 Point Stepper - Front Side

1200x1600
 
Image # 68136: Thing 10,000 Point Stepper - Front Side
10,000 Point Stepper - Front Side

1200x1600
 
Image # 68411: Thing Billboard New Game Announcement 
(The Billboard, Feb-24-1951, page 65)
Billboard New Game Announcement*

518x1096
[Rob Hawkins]
Image # 68412: Thing Billboard Ad 
(The Billboard, Mar-3-1951, page 82)
Billboard Ad*

1200x1062
[Rob Hawkins]
Image # 68413: Thing Billboard Ad 
(The Billboard, Mar-10-1951, page 91)
Billboard Ad*

1200x1231
[Rob Hawkins]
 

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